The world's most open and advanced real-time 3D creative tool
With more freedom, accuracy, and flexibility than ever before, ZAM Studio Unreal Engine enables game developers to create real-time 3D content and experiences of the future.
Expand the World
Think big. With the help of scalable content, ZAM Unreal Engine gives you the resources and capabilities you need to design enormous worlds for your users, participants, and stakeholders.
Use fidelity that changes the game
With ZAM Studio ground-breaking features, which give a generational jump in visual fidelity and enable completely dynamic environments, you can create interactive experiences that are incredibly immersive and realistic.
Context-based animation and modelling
Reduce iteration and minimize round-tripping by using artist-friendly animation writing, rigging, retargeting, and runtime tools in conjunction with a constantly growing modelling toolkit.
Everything Included Out of the Box
Unreal Engine offers you everything you need to start, ship, grow, and stand out from the competition, from design visualizations and cinematic experiences to top-notch games across PC, console, mobile, VR, and AR.
- Incredibly detailed worlds
Utilize Virtual Shadow Maps by ZAM Studio, a virtualized micro polygon geometry system, to create games and worlds with a massive amount of geometric detail.
- Reflections and dynamic global illumination
ZAM provides fully dynamic global illumination and reflections solution that enables indirect lighting to instantly adjust to changes in direct lighting or geometry.
Instant Asset Creation
An extensive and constantly growing set of built-in modelling tools are provided by ZAM Studio, including mesh editing, geometry scripting, UV creation and editing, baking, and mesh attributes.
With the support of these resources, you can create and refine assets directly inside the Unreal Editor, saving time and lowering the risk of mistakes.
- Procedural audio design
ZAM Material Editor, enables completely programmable system, offering advantages like dynamic data-driven assets, the ability to map game parameters to sound playback, significant workflow improvements, and much more.